Photoshopping a rendering from Day to Night
Sometimes it’s easier to use Photoshop to convert a rendering rather than going back to the 3D data and CGI software. This video shows that 90 minute process, condensed into less than 3 minutes.
- Remove Sky, using the polygon lasso and a feather of 1px, I removed the sky, and replaced it with a sky representative of something much later in the evening.
- After removing the sky, I made the tower frame and glass very dark. The metal would not be illuminated, so it would appear to be almost black. (0:25)
- Then the longest step, adding lights in the tower – I just used a white/yellow brush and painted in the windows. This step takes time. There’s no fast way to do it. It took me about 30 minutes.
- Then I added ‘lights’ to the context. Just glowing points.
- Followed by sky gardens on the tower, special spots. (1:40)
- I then began dressing up the top of the tower, adding some sky glow in a color. Assume it to be a misty night, where the sky itself would begin to glow around the tower. (2:10)
- Make the water darker because the only illumination late at night would be coming from the tower itself, so the water to the sides would be dark.